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Friday, March 30, 2007

Harder Than It Should Be

Open Football



I'm really excited this morning. Go on, ask me why! Well, since you asked :-) it's because I came across a new football game project... Open Football. Ok, it's only available from SVN, the game is far from complete, but look at the screenshot. It looks full of potential! Project description:



"Open Football aims to become the new best multiplatform soccer game that everyone can enjoy. Providing arcade style playing while still mantaining the manager side of the game ensures hours of high quality, nail bitting fun."


I'm giddy just imagining it. I hope they set up some more infrastructure (think nicer phpBB forums, mailing lists etc) so people can get involved. As all you budding developers [should] know, infrastructure fosters communities. No infrastructure, no community! And the SF.net forums are a pile of stinking <censored> so don't rely on those. ;-)



So, yeah, I want to install Freeciv 2.1beta3 on my Linux laptop. What's this? I have to compile it myself? And people wonder why desktop-Linux take-up is so slow? I mean, for the love of Mary, I'm using Ubuntu... the most popular distro... yet I have to trawl forums looking for .debs of the latest release of one of the most popular Linux games, finding only broken links and "email me for it" posts. Why don't people embrace solutions like Autopackage? This is a topic I might have a big whine about someday here on FG.



Whilst searching, I did come across GetDeb. This is a nice idea, a community run portal for uploading unofficial packages for Ubuntu. There's quite a few games listed. (It amuses me that the 'games' category id is 1.) I think Autopackage needs something similar in order to bolster it's popularity. The way they list their packages is, well, rubbish.



Ok I ran out of things to talk about.



Music tip:

Jesse Garcia - Work This Pussy



*childish chuckles*

Thursday, March 29, 2007

Google Notebook goes multi-lingual



I can read English. If you're reading this blog post, you probably can too. But if you're like me—someone who is not one of the 300 or 400 million native English speakers in a world of more than 6 billion people—you might be more comfortable on using your own language for personal activities. I know I am, and I can still remember the days 16 years ago when my dad and I were tweaking the home PC-XT to make a database application work in Chinese instead of in English. Now being a software engineer myself working in this great company whose products are used by people around the world, I would almost feel guilty if my product doesn't speak in the same language as you do.

Fortunately, my feeling of guilt is coming to an end. When we released the Google Notebook in its shiny, fresh new look, we also made it speak 17 other languages besides English. We have German, Polish, Turkish—to name a few—and of course Chinese. Admittedly, there is still a long way to go for us to reach everyone in the world in all the thousands of languages. Rest assured, though, that just because your language isn't one of the first doesn't mean that we have forgotten you.

In case you haven't heard about it before, Google Notebook lets you conveniently collect, organize and share information while searching and browsing the web. If you've tried it already, I urge you to try again, as its new interface is much smoother to use than it was—and I'm not saying that just because I'm looking at it in Chinese.

Release Early, Release Often

Wormux<



I had a go at Wormux last night. It's a Worms clone, closest to Worms II. I'm impressed, this is a well done game although it lacks is AI. Once it has AI, it will be one of those awesome games that everybody should have (like Frozen Bubble).



There was a game looking for testers... I forgot what it was though. :-(



Another game that needs a bit of help testing new developments is Battle for Antargis. Development seemed to have stopped earlier in the year but fortunately it has restarted. A bit of testing and ironing out of any major issues and they'll make another release, so go help out if you have time.



Battle for Antargis



Battle for Antargis is one of the more original FLOSS games (inspired by Powermonger which older readers might remember), so it would be nice to see it progress further.



Now that FreeTrain in English development has begun, I might make another project to resurrect another FLOSS game. At the moment I'm thinking either Emilia Pinball or Eat the Whistle. Both are playable games, the former lacks good pinball tables and the latter needs a bit of debugging to run more reliably plus it's graphics are a little too retro. Any preferences? Please comment - feel free to suggest other games that you think need attention too.



I think I finally talked the Vega Strike people into making another release after years without an update. The development has always been active but just lacks focus. The new release should be an awesome game although may be a little rough around the edges (read: have a few bugs). In the mean time, people continue to produce jaw-dropping media for the game.



Not quite FLOSS, but the rather cool freeware transport sim Simutrans is close to another stable release. It's development has been impressively steady and the latest version is much improved over the current stable version.

In more personal news, I started hacking together a Football Management game, entitled Soccer Boss (in homage to the ancient Spectrum game Soccer Boss). At the moment it's just a UI sandbox. When it's useful, I'll comment some more.



Music tip:

68 Beats - Replay The Night (John Dalhback mix)

Wednesday, March 28, 2007

How do you know you're getting the best care possible?



When I talk to people using Google to search for information about their health questions and how well search answers these questions, I hear several common concerns. I want to list them and discuss our thoughts about them.

How do I know if the information is trustworthy and reliable?
There is a lot of material out there about drugs, diseases, procedures and treatments. How do you know what is trustworthy and what isn’t? Search is great at finding us places with relevant information, but it is hard to know which links are reliable and which are less so.

Honestly, this is a hard problem. At Google, we have tried, as I said in an earlier post, to enlist the help of the health community to help us know which links contain medically reliable information, sift these reliable links so that they tend to show up relatively earlier in the search results, and then let you decide which groups in the health community you trust. If you go to Google and type in [Lipitor], for example, and then you click on the “For patients” link and look carefully, you’ll see that the search results often include at the bottom the word “Labeled By,” followed by words like NLM and HON. NLM stands for the National Library of Medicine, the world’s largest medical library, and HON stands for Health on the Net Foundation, an organization which is in the business of certifying web sites with health content that is reliable. These are organizations that have marked the part of the web that this link in the search results points to as medically reliable. It seems that we at Google may not have done a great job of making this clear enough. Unfortunately, many of you either don’t notice these words when you’re searching about health questions at Google or have no idea what they mean. Clearly, we can do better at making this kind of labeling noticeable and your ideas on how we could make it clear to you that a site is medically reliable or trustworthy would be greatly appreciated as we think this through.

Am I getting the best standard of care?
There is, actually, a lot of information out there about generally accepted medical guidelines for care. For most diseases, the medical literature lists the medically agreed-upon standard of treatment, rules to follow, and guidelines for which tests to administer and the best course of treatment - although it is hard to pull together from the various medical organizations and texts as it is constantly evolving. Experts determine which drugs make sense based upon a patient’s condition, other conditions and drugs, age, gender, weight, and so on. There are of course always cases where doctors need to make exceptions to these rules about which drug to administer due to side effects and/or prescribe an alternative drug due to the patient’s specific medical history. The point is that there are guidelines to help doctors with these decisions. However, this information isn’t really accessible to those of you who aren’t health professionals.

Speaking, I think, both for those of us at Google and most of you, given our specific condition or conditions and medicines, just knowing what the guidelines and generally accepted standard of care is for us specifically would be hugely helpful in knowing what to discuss with our doctors and what to research further. Today, even if we can figure out which sites upon which to rely, it is hard to find this out. We don’t know where to start. Our treatment scares us, or our drugs have worrying side effects, or we’re just frightened that we’re not getting the treatment we should be getting.

Honestly, this information can even help our doctors sometimes. They are over-worked and often pressed for time and it cannot ever hurt to double check. Sometimes they didn’t get accurate or complete information from us. While most drug-to-drug and drug-to-condition interactions are known to our doctors, they do change and the doctor might miss a new one or not know about all your drugs because we forgot to tell your doctor about one. The statistics show that mistakes happen. In fact at some point in a patient’s life, the odds of them being treated in a way which doesn’t follow the guidelines and rules is about 45%. There are estimates that somewhere between 44,000 and 98,000 Americans die every year from a preventable medical error at a hospital — or about 150 to 300 preventable inpatient death a day. And approximately 770,000 people are injured or die each year in hospitals from an adverse drug event. There are roughly 5,000 preventable medical errors a day taking place at doctor’s offices.

So it seems that it would really help to let people know. It is tricky, however. Everybody’s condition is unique. It isn’t possible to just play doctor and tell you exactly what your treatment should be and why. Even doctors have a hard time with this because of the incredible and ever changing complexity of modern medicine. What is the best way to help people searching for answers to their health questions to know the right standard of care they should be receiving, what treatments or classes of medicines they should be researching, and what procedures might be indicated?

Who is the best doctor or institution for you?
Isn’t it strange that you can find out a lot about a restaurant on the web or about a movie, but not about a doctor? In fact you usually don’t even know who to go to and just accept whoever your general practitioner recommends? You clearly don’t just eat at restaurants other restaurants recommend, even though you might take it into account. Now admittedly there is a difference here. When it comes to food, you know what you like and the worst that can happen is you don’t like it. But when it comes to your health you may not know what is best, and you can’t necessarily tell if we’re getting the best possible care. Still, here is a common situation: You’ve been diagnosed. Your primary care physician and you have discussed it and it is clear that you need a specialist and your doctor has referred you to one, but you’re wondering how you know who is the best out there for you. How do you know whether they cover your insurance? How do you find them? Today, often you just take your doctor’s referral.

Normally there are lots of doctors who could treat or diagnose you. And in point of fact there is a lot of information about doctors floating around in the ether. Where they went to school is known. Whether they are board certified is known. What is their specialty is known. CMS (Medicare) and insurance companies actually know how many procedures of various types most doctors regularly perform. And this turns out to matter. There is an excellent book out called Complications by Atul Gawande discussing a lot of these matters, but in particular the book notes that practice really does make perfect.

But how do you know who is well seasoned? Do you always judge who to take care of you by how long they’ve been in practice? What does “best” really mean? This is a hard question. Mortality rates, for example, may not be a good indicator. Some specialists only treat the patients that others can’t handle, and so, naturally, even though they are the best in the world, their rates might not be the best. Sometimes your choice may be dictated by other considerations. If there are two possible specialists, one is a man and the other is a woman, then sometimes people care about that.

It isn’t clear how we can best help. We don’t want to inadvertently steer you away from a brilliant doctor just because his or her mortality rate appears too high. What do you think, and what would you like to see made available on the web when you are searching for doctors?

Summary
At the end of the day, all these questions are about how you find the information you need. They are deceptively simple. If they were about restaurants, they would be trivial. But they are actually matters of life and death in the extreme and quality of life in the common case. In short, they matter profoundly.

I’d like to say that we have all the answers. But we don’t. Mostly, at the moment, what we have is questions and we’d love to hear from you.

Update: New contact link.

Tuesday, March 27, 2007

Google Pack cures the PC blues



Google Pack comic

Google Pack makes it easy to setup and protect your PC, and now we've added two new applications to make your PC even safer: Symantec's Norton Security Scan, which detects and removes viruses, and PC Tools' Spyware Doctor Starter Edition, a top-rated anti-spyware utility. Both are free and include automatic protection updates with no paid subscription required.

We've also substantially updated our screensaver. Now you can turn your computer into a digital picture frame that displays pictures from photo feeds—continuously updated streams of photos from the web. Many of your favorite photo-sharing sites support them already, so it's easy to keep in touch with your friends and family this way.

We think you'll enjoy the improvements, so call in the Google haz-mat crew to spiff up your PC. Get the Google Pack for your PC today.

Walking, Talking, Searching, Finding.



For the last few weeks, some of our users have been test-driving our new mobile search and providing us with feedback so we can make it better. Now, we've actually been using your feedback to improve our mobile search since 2001. But the steps we've taken recently have everyone here pretty excited, as they increase the power of our search technology, helping you get the answers you need with minimal effort and distraction.

Starting today, we're making our new mobile search openly available, so everyone can take it for a spin. The next time you visit Google.com on your phone, you'll see a link that will take you to a mobile search experience that's more tailored to your needs and enables you to:
  • Get the information you care about, right from your homepage. Because it can be difficult to manage small screens and small keypads, and because mobile search is often more about seeking specific information than browsing for extended periods, we've made it possible to add the information you're interested in directly to the mobile homepage. Ranging from movie listings to stock-market updates to website feeds or news snippets, these gadgets can be added with a simple click. You can then reorder, replace, or modify your gadgets however you like.
  • Get the answer you want with an absolute minimum of clicks. No one likes having to click on link after link to get the information they need. With our new mobile search UI, you'll never be more than a click or two away from the answer that you're after. One of the ways we've made this possible is to remember your recent search locations to serve relevant local results in subsequent searches—no need to retype the location every time; just select your location from the dropdown menu. Once you've entered a location, try searching for [movies] to see top movies playing in your area. Clicking on one of those movies directs you straight to the movie showtimes; one more click and you can even purchase tickets.
  • Get to the results that best fit what you're looking for. We realize that when you're on the go, you usually just want an answer to your query, rather than everything and the kitchen sink. So we're continually refining our algorithm-based search to intelligently produce the results you want. You won't need to sift through both mobile and regular web results, or specify your search type—local, image, web, etc.—as our new search experience will offer you results based on the nature of the query itself. So if you search for [bbc] on your device, you'll get a link to the mobile-friendly BBC website. Search for [us post office], and you'll get listings for the branches that are closest to your set location, and so on. No extra stuff that gets between you and the information you need.
So break out your phones, head to Google.com, and give our new mobile search experience a whirl. And, of course, don't forget to tell us what you think.

Strawberries & Cream

I had these grand plans for today, but instead I slept through two alarms and got to work 2 hours late, and forgot what my plans were. *groan*



Eat the Whistle



ActionCube



Anyhow, onto relevant matters, that previously-imminent VDrift release is now official. Go get it, honestly it is a good experience. And it looks great too. :-)



I played Eat the Whistle for the first time yesterday. Any attempts to run it on Linux had failed even though it has been ported, but I thought I'd have a crack on my Windows laptop and (despite a few graphical glitches) it worked! It's good fun although whenever the other team had the ball I struggled to locate the player I was in control of. However in terms of gameplay feel, it's quite nice to play and a little reminiscent of Sensible Soccer although more dynamic but not quite as sharp.



Not sure if I've mentioned this before, so I'll mention it now... ActionCube looks fun. I might have a bash at it later in the week. Think Counter Strike meets Cube. They are using the Cube engine instead of the Sauerbraten engine (aka Cube2) because, when the project started, Sauer was in constant flux (and still isn't declared to be stable).



Um... I had other things to mention but I'm out of time. Go play Wesnoth or something. ;-)



Music tip:

Filthy Rich - Shake it (Steve Lawler mix)

Monday, March 26, 2007

Flying high with Google SMS



Ever spent 15 minutes on the phone shouting answers at the automated airline attendant while rushing to the airport? How cool would it be to get real-time flight info just by sending a quick text message? Well, now you can, using Google SMS.

Simply text your flight number to 466453 (‘GOOGLE’ on most mobile devices), and the status information will be sent back to you. Or text a specific airline name, and Google will send back the main phone number to call.

Google SMS is available for flights departing or arriving in the U.S., and all of the information is provided by flightstats.com. And as always, it’s free. Give it a try, and let us know what you think.

The wisdom of orkut



Wish you could use the wisdom of crowds to help make decisions and get all your
questions answered? Well, starting today you can post polls and discover the
wisdom of orkut!

Now all you orkut users can create and post polls in any community that you are a member of. Just click a button in your favorite community, type in your question, and add pictures (if you like), and voila!—community members can
vote and leave comments on your question of choice.

Having trouble deciding where to go to spend your holiday weekend, who to vote for in the next election, or how to solve a tough brain teaser? Login to orkut and see what your orkut friends think! You might not see this right away in your favorite communities, but the feature will be rolling out to everyone soon.

Go With The Flow

Firstly a quick update on FreeTrain. The main game has now been translated, so should compile and run on Windows. At the moment, though, there are a few things to be addressed before it can be officially released and also it probably needs porting to SDL to run on Linux as - although Mono is implementing WinForms - it makes a few DirectX calls. That and I'm too lame (in combination with VS2005) to even make it compile on Windows.



FlowFlowMania, a Pipe Mania clone, showed up on Freshmeat today. Sadly there's only 2 playable levels and graphics for a resolution of 320x240 but it's early days yet so hopefully development will continue. I loved Pipe Mania when it came out on my ZX48+.



Since I was commenting on FLOSS platform games (or lack of) the other day, "Steve" brought to my attention his game - Danger Man. I gotta say, although it's early days for this game (don't expect much), it was a fun to play for a few minutes. It's only v0.1 and there's no real animation but the essential gameplay elements are there. Danger Man reminded me a bit of Abuse [SDL] (Freshmeat link due to homepage not working) with the mouse/keyboard combination, although it has a long way to go before it reaches a similar level of polish.



SuperTux


Continuing the platformer theme, I played SuperTux 0.3.0 for the first time yesterday. It felt sluggish and generally not-as-fun (on my 1Ghz laptop) compared to SuperTux 0.2.0. Maybe I'm just getting old or something? It is labelled a "preview" release so I also had a look at their progress towards a full Milestone 2 release (v0.4.0 I presume) and noted a complaint about a penguin that can't swim. Does anybody else see an opportunity for a Mario meets Ecco the Dolphin clone? Now that would be something special. :-)



Of course to do that well, you might want 3D characters instead of 2D sprites. Perhaps an adaption of the Windstille engine? I'm an idea-a-minute at the moment!



I love Fish Fillets. If you haven't played it, go to that link IMMEDIATELY. I like it that much, that I'm going to mention it's commercial follow up - Fish Fillets II. The graphics are, as usual, much improved. Anyway, I mention it only to see if people can bug Altar Games to either make a Linux port or perhaps GPL the engine so people can do it themselves aka Fish Fillets NG.



There's a rumour that UFO:AI 2.1 will get released before the end of the month. They got bored backporting changes from SVN trunk to the 2.0 branch so skipped an official 2.0 release altogether (after 6 RCs). I've no complaints with that - at the end of the day open source developers have limitted time. If something is actually detracting from development then sometimes it is better to forget about it. At the end of the day players want the latest, greatest stuff so generally will prefer a quick 2.1 release to a 2.0 release that delays v2.1 of the game. Besides, the developers can just argue that 2.0 was just a preview of 2.1 anyway! ;-)



Music tip:

Conamore - I've Got This Feeling (Ben Macklin Mix)

Friday, March 23, 2007

Dog Day at Kirkland



A big round of paws to our Kirkland, Washington, office for hosting the First Annual Dog Day today. The local landlord does not allow dogs in the co-tenant building, so we planned a special day and received approval for the first ever dog party in Kirkland. Eighteen Dooglers—ranging from the smallest a Shih Tzu named Cino and a Lhasa Apso named Pooh, to the largest, Ronin, a Rhodesian Ridgeback, and Squirt, a Bernese Mountain Dog—showed up to enjoy a day of activities and meeting other canine pals.

They celebrated the day with doggie massage and acupressure (woof, woof), were pampered by a mobile grooming team, experienced a dog whisperer, and survived a dog training lesson. Of course, we held a "Best in Show" contest to recognize the smallest dog, largest dog, and best trick. No AKC (American Kennel Club) rules here, just some minor Google-imposed rules.

Each Doogler received a welcome bag filled with their very own Google security badge, fresh organic treats, Bully Sticks, tennis ball, travel poop bag kit, emergency pet evacuation sign (for home), and flyers for area service providers (grooming, day camps, natural foods, etc). It was a great day for Kirkland Dooglers, and we look forward to another day for the dogs.

Searching for HR innovation and community



You might say that innovation is in Google's DNA, and we on the People Operations team strive to keep up with the high standards set by our technical colleagues -- we're always looking for new ideas. So last week, we rounded up some of the most creative and successful people in human resources (HR) for an evening of brainstorming.

Our panelists were leaders from Adobe, Cisco, Genentech, Intuit, Network Appliance, and Yahoo! -- the Bay Area companies featured in Fortune Magazine's list of the 100 Best Companies To Work For. In the audience were hundreds of HR professionals representing more than 100 companies. The group touched on everything from performance management to diversity to corporate culture.

Before the last appetizer was consumed, people were asking, "When can we all get together again?" We're starting to plan the next event, but to expand the conversation, we've started a Google Group for HR professionals for those who want to seek kindred spirits to explore new topics. If you're interested, you can sign up for the SF Bay Area group or the US group.

Oh My Word

I didn't have an opportunity to sleep last night so inaccuracy, incompleteness, general rubbishness, etc, to be expected. ;-)



FG has come a long way since it started. I got sortable tables working yesterday for the main list so next step is to fill out the list properly and create the other lists. More tweaking is required on the template, but I think I'm in a position to finish off the upgrade next week. Not today.



In case you hadn't guessed I'm a little light on subject matter today.



TecnoballZ



TecnoballZ is a breakout game with an anime feel. The graphics have a nice oldskool feel to them, the sound is entertaining, and importantly the game evolves very quickly. Too many breakout games leave you waiting for ages to nail the last few bricks - but with weapons and multi-ball and all kinds of enhancements that quickly build up you never seem to suffer that with TecnoballZ. It's fun for a few minutes. :-)



There's stuff happening over with Windstille, a platform game full of potential. There's a really old gameplay video, and lots of graphics coming out of the woodwork. I hope there'll be a playable release soon because it's just the type of open source game that is missing - a nice looking platformer that plays like Turrican. If you don't know what I'm talking about then check out these freeware Turrican remakes, notably T2002, T4_funeral from the download page - Windows only. :-(



That's enough. My head hurts. Music tip:

Rivera & Padilla - Sick



Oh, the irony. :-)

Thursday, March 22, 2007

To watch a guide-dog fly



From time to time, our own T.V. Raman shares his tips on how to use Google from his perspective as a technologist who cannot see—tips that sighted people, among others, may also find useful. - Ed.

You might well wonder what interest I might have in image search given that I cannot see. You might be even more surprised to learn that I own a digital camera. :-) I acquired one a few years ago because the cost of taking photos with a digital camera is zero. It only took a couple of weeks before I could take relatively good pictures of my handsome guide dog. I post many of these pictures to my website -- obviously not for viewing by me, but all my friends.

But how do you easily tell friends how to find that special picture? Here Google Image search comes to the rescue. Whenever I'm surrounded by Hubbell's fan club, I want to tell people how they can view specific pictures of her on the web. Universal Resource Locators (URLs) -- those long address strings that make the web work -- are nice, but they have one major disadvantage: they're unspeakable! Thanks to search, I've not had to speak a URL in a long, long time. Instead I usually tell friends to search for [Hubbell Labrador flying] to locate pictures of her sitting on the pilot seat of an aircraft that I posted many years ago to the web.

One can think of such focused search queries as "conversational bookmarks" -- the spoken equivalent of bookmarks one saves within a traditional web browser. Notice that such conversational bookmarks are not specific to image search. I often tell people that they can find me on the web by searching Google for [raman labrador] and clicking the I'm Feeling Lucky button.

Egoboo vs FreeTrain vs VDrift

Egoboo 2.3.6 is released! This is a major development in what was a dead game. Egoboo used to be a darling of open source gaming, so I'm hopeful it will rise like a phoenix and restore it's reputation.



Somebody has joined the FreeTrain localization effort! Daniel Markstedt, who also contributes to FreeCiv under the handles dmarks/hima, has started translating the game into English and posting patches to the mailing list (soon to be in SVN).



The VDrift team are gearing up for a release. I downloaded the latest test autopackage and, I must say, I was impressed. Aside from a clunky menu, this felt like playing a commercial racing game. Nice graphics, nice car handling, nice tracks. It took me a while to work out how to get started [you need to press 'w' to shift up a gear to start a race, even with autoshift enabled] but it was a lot of fun after that. :-)



I believe this will be a landmark release for VDrift that will see it rise to the challenge of being a viable alternative to commercial racing titles by attracting a lot of users and subsequently contributors. Ok, ok, the crystal ball is going back under the table.



Penumbra

One game I'd forgotten about, although I could have sworn blind I mentioned it on Free Gamer, is freeware horror FPS Penumbra. Currently only a tech demo (circa 2006) is available but it looks quite cool and innovative. Although I was more interested in the Frictional Games blog than the game itself - they talk about quite a few interesting game development problems such as simple fog being obstructed by shaders.



Speaking of game development stuff... devmaster.net is a hub of activity where developers can bump heads together in an attempt to, er, develop. They mention lots of game engine developments and stuff like that, some Free, some free, and some probably not free. Still it's all interesting if you are into that kind of thing.



Music tip:

Bliss N Script - Honey Child (Beatmasters mix)

Wednesday, March 21, 2007

Slowly Does It

Ok, I made a few minor improvements... it'll take a while to get this right. My advice; do not hold your breath. You'll die! :'(



Shall I be on-topic for a change with a few game mentions? Ok.



I'll start with Those Funny Funguloids! This 3D "mushroom collecting" game looks gorgeous, sounds lovely, is open source, is simple and fun, but is currently Windows-only. :-( Please port it to Linux, somebody! All the libraries it uses (OGRE, Lua, FMod Ex) work on Linux, so it should not only be feasible but quite easy.



A game that does run on Linux, though, is Widelands. And they just released their latest version of the game. If you remember and like Settlers II then you'll love this. It still feels a little rough, mostly to do with the slightly unintuitive UI and lack of tutorials, but it is definitely getting there.



Music tip:

TV Rock feat. Seany B - Flaunt It (Dirty South mix)



Ok, the rest is diatribe about FG & Blogger so if you don't want to know then don't read on. But you are still reading? Don't blame me. Stop reading!



I had to turn off automatic line breaks. That means going through all 80-something previous posts and manually adding <p> and <br/> tags. Happy happy joy joy! Next task is getting the sortable table to work with the main list. A few more tricks are required, but I'm hopeful it will work eventually - providing a giant sortable list of Free games.



Of course a big list is unwieldy. After I have refined it there will be other lists sprouting up, so don't worry, the format will reflect (to a degree) the nice organised lists that were there once before. :-)



Only Free Software will be in the main lists, although there will be a special page for notable freeware titles. Anyway, once complete, it will all be much more manageable *cheer* and useful *cheer* and generate more hits for when I reinstate Google ads *charlie cheers*.

Roadbumps...

Ok I had a bad weekend and FG dropped down the priority list something rotten. Just when I needed spare time I had it all robbed by some annoying RL incidents. Normal service will resume probably next week now. Sorry! :-(



The games list is available in a raw raw format here:

http://freegamer.blogspot.com/2001/01/free-games-list.html



Btw if anybody knows why there is a huge gap in that page, tell me... it'll save me a few hours working out why.

Tuesday, March 20, 2007

More than meets the eye



We're very excited to unveil Plus Box, a new search feature that lets you see more information about individual search results. Whenever you see the plus box icon - - click on it to see the additional rich data expand below the original search result. With Plus Box, you'll get a visual snapshot of related information, so it is faster and easier to find exactly what you're looking for.

Right now, we're showing two types of Plus Box results: stock information and maps. You can find a plus box next to the home pages of companies listed on NYSE, NASDAQ, and AMEX. Clicking the plus box icon for any of these companies displays the latest stock price, chart, and company information. Searching for stock prices on Google becomes much easier—for example, look up Apple to find their stock information next to Apple's corporate home page. If you want to see a more detailed company profile, click on "More information" to go to Google Finance.



You'll also find Plus Box results when a business comes up in search results and we are able to map its address. The Plus Box link tells you the address of the business and clicking the icon or the link shows you the address on a map. To see this at work, search for Babbo.



You won't see this feature yet for all businesses, but we're working hard to increase its availability. If you're a business owner and would like to see something like this associated with your website, here's how to get your information to us.

We'll be using Plus Box for other kinds of information in the future, so stay tuned and keep an eye out for the .

Personality goes a long way



Whenever I get a new cell phone, the first thing I do is change the background theme. It seems like such a small thing, but for whatever reason adding a beach or a dancing pig or something else makes me feel like it's my own.

We wanted to offer you a way to add some personality to your Google homepage, too, but we had to ask ourselves some tough questions. How do we add personality without taking away from the information? How do we make sure people don't get sick of looking at the same theme every day?

Today we're releasing six themes for the personalized homepage that try to solve these challenges: a city, a teahouse (super cute -- this one is my favorite), a winter scene, a sky, a beach and a bus stop. All of our themes are dynamic: they change with your own local time of day, current weather conditions or season. If you add the beach theme, for example (changes with time of day), it will ask you for your Zip code and adjust itself to match your local sunrise and sunset times. So if you happen to be stuck in a windowless office, you can at least crack open a cold one and watch the sun set over your desktop.

You can add a theme by first setting up a personalized homepage. One your homepage is set up, click the "Select Theme" link on the right-hand side of the page. From there you can choose between the classic theme and the six new themes we've designed. We hope this feature makes the Google homepage feel a little more like, well, home.

We implemented our themes using a CSS framework so we can scale, and plan to push out many new themes beyond these six. So tell us what themes you want to see.

Monday, March 19, 2007

Google Apps now south of the Sahara



Tens of thousands of university students in Rwanda and Kenya are now on their way to using Google Apps. As a result of two separate partnerships that we've signed today with the Rwandan Ministry of Infrastructure and the Kenya Education Network, nearly 20,000 students from the National University of Rwanda, the Kigali Institute for Education and the Kigali Institute for Science and Technology, plus 50,000 more from Kenya's University of Nairobi, are joining their colleagues at Northwestern, ASU and around the world with access to Gmail, Google Calendar, Google Talk, and Google Docs & Spreadsheets under their university's domain for free.

Offering Google Apps in Africa means more to us than connecting students and teachers to conduct that special exchange of ideas, innovation and creativity so unique to universities (we should know). In Africa and in the developing world, it also means doing our part to make sure that everyone has access to the same services wherever they live, whatever their language, and regardless of income.

We can't be more delighted about our Google Apps partnerships with Rwanda and Kenya, and there are more to come.

Friday, March 16, 2007

Let the passion continue! We're acquiring Adscape



Asteroids, Space Invaders, Centipede and Tetris—remember when you could only play these games at an arcade? I would line up behind at least 6 people for my chance at Asteroids.

Time warp—now it's 2007. Games can be played anywhere and at anytime. In this mobile world, games have evolved to become a part of our lives. Unlike television, gamers can make games their own—customizing their experience in new ways—and we are helping them do that big time.

But of course developing these sophisticated games can be very expensive. Back in the 80s the cost of producing a single game was about $100K. Today it can cost $25M to produce a game. The good news is there are some very passionate gamers out there that have come up with some interesting new ways to introduce non-intrusive and targeted advertising in order to make gaming accessible and affordable for all.

Our charge at Adscape has always been to honor the game that was developed and find new ways to enable that game to continue so others can enjoy it. That's why we are so stoked to join Google—because these guys get it, and are committed to helping us continue our mission.

A world in motion



Mark Twain said, "Facts are stubborn, but statistics are more pliable." We're pretty sure Twain's definition of pliable is different from ours. Building flexibility into search, email, and other Google products is critically important as we seek to organize the world's information, and it's only natural that we should continue to look for ways to make the use of such statistics more "pliable" as well.

In this regard, we are excited to announce that we have acquired Gapminder's Trendalyzer software, and we welcome the Trendalyzer team to Google. Trendalyzer generates moving graphics and other novel effects in the display of facts, figures, and statistics in presentations. In its nimble hands, Trendalyzer views development data—such as regional income distribution or trends in global health—as literally a world of opportunity. Like Google, Gapminder strives to make information more useful, and Trendalyzer will improve any function or application in which data might be better visualized.

Gathering data and creating useful statistics is an arduous job that often goes unrecognized. We hope to provide the resources necessary to bring such work to its deserved wider audience by improving and expanding Trendalyzer and making it freely available to any and all users capable of thinking outside the X and Y axes.

That's our definition of "pliable." Please stay tuned, and we'll tell you more as soon as we can.

Imminent Redesign

[UPDATE]
Doing this redesign meant I had to upgrade the blogger template. As I feared I could not just go for the redesign behind-the-scenes. I had to upgrade the template to get the new blogger structure stuff. So no games list for a bit but I have backups so it'll be back online ASAP. Thanks for your patience. Complaints can be sent to this_is_free@be_happy.com and will not get responded too! ;-)
[/UPDATE]



Ok I'm finally taking the plunge. I have created new graphics (some of which are really cool, even if I say so myself), planned a new layout, and now the only remaining (and biggest) task is to migrate the games list (which you currently see on every page) into it's own page. I'm going to be pressing ahead with the template redesign today and putting up a bunch of new pages. Please bear with me whilst I mess up your RSS readers and generally create havoc. >:-)



Back to the important stuff... FREE GAMES!



VDrift



A VDrift release is imminent although probably won't happen this weekend. However, somebody also added a map (although it won't make it into this version), so as you can see from this screenshot the game is starting to look really polished. The next release adds so many new features (AI, different frictions, more cars & tracks, etc) so should stir up quite a bit of fuss.



Ultima Online was one of the original MMORPGs. It had massive popularity in it's time and dedicated members have made open source servers (e.g. SunUO, Wolfpack) and clients for the game. One of the more spectacular clients is Iris, with glorious 3D graphics. And since there are open source servers too, you do not actually need to own the game to play it. I was reading that you can download the official client, which comes with 15 days of free play. However, that 15 days only covers the official servers. You can play on free shards (such as here and here) with the official client without ever having it expire. I do not know if you need to install the official client to run an open source client like Iris. The next major version of Iris - aka Iris2 - is due this month.



Another free[ware] MMORPG is Regnum Online. Since I don't care about freeware MMORPGs nor have a decent 3D card, I'm not going to say any more on this one - check it out if you are interested in these things. It does look purty.



Music tip:

The Freaks - The Creeps (Vandalism remix)

[possibly labelled 'unreleased mix']



Seriously, that track is mint. :-)

Thursday, March 15, 2007

Webmasters, Google Sprechen Deutsch



We love our webmaster community, and with Webmaster Central, we provide as much information and interaction about how Google crawls and indexes websites as we can, in 18 languages. We also regularly provide information and tips in our webmaster blog. The blog has been available only in English. Until now. We're very happy to launch our first non-English webmaster blog: the German Webmaster-Zentrale Blog. If you speak German, head there to read German versions of the English blog posts, as well as news and tips specifically for the German market. Willkommen!

Three summers of open source



Everything is ready. All systems are go. We're now accepting applications for the third Google Summer of Code, Google's program for introducing college students to open source software development.

Not everyone knows it, but open source plays an enormous role at Google. Each time you use the Google search engine, you're using open source software. Google relies on the Linux kernel, GCC, python and Samba and commits code into each of those projects.

We also work closely with the open source developer community. Googlers have released hundreds of thousands of lines of code, both as patches to existing projects and as new and wholly open source projects, such as the Google Web Toolkit. We've funded great work at universities and we host many thousands of active open source projects on code.google.com's project hosting facility. Just shy of a year old, this hosting system has become one of the largest online development communities ever developed, second only to our friends at SourceForge.Net.

But back to the Google Summer of Code. Last year we paid 630 students from 450 schools in 90 countries $4,500 each to work on open source software projects. These projects, selected by some 100 open source mentoring organizations from over 6,000 applications, provided students with invaluable real-world programming experience.

Many of our former students are still actively involved with their mentoring organizations. Angela Byron, for example, started working with the Drupal project during Google Summer of Code 2005; she went on to become an organization administrator for the project for Google Summer of Code 2006 and now sits on the board of the newly created Drupal Association. Other students, such as Steffen Pingel, have been voted in as committers to their projects. Steffen began working with the Eclipse Mylar project for Google Summer of Code 2006 and was voted in as a committer just as he was completing his project work. Still others have gone on to internships or full-time jobs with us or other companies, including IBM and NetApp, or have even started their own consulting businesses.

This year we're happy to say that we're expanding the program to accommodate an additional 200 students and some additional open source organizations. If you're a college student who'd like to program over the summer for the good of open source, we're taking applications until March 24. We look forward to seeing yours!

Google News in Hindi



Millions of Hindi speakers across India and the rest of the world have a reason to cheer: Google News is now available in Hindi.

Google News gathers news stories from the various Hindi news sources on the web and presents a ranked one-page summary with all the links to your favourite news sources in the various sections. One of the interesting challenges we faced in this edition was the fact that not all our Hindi news sources are in UTF-8 format. Though we strongly back and urge the adoption of the Unicode-based UTF-8 standard by all Indian language websites, we didn't want to deprive our readers from reaching content on some of their favourite news sources which are not yet there. So we internally translate this information to the UTF-8 standard and do all the processing necessary to provide links to these sites. We hope that this edition will enable the huge Hindi-speaking Internet population to easily reach all of your favourite news content across the web, and also help news publishers to connect to their audience better.

We at the Google Bangalore office are pleased to launch our first Indian language edition of Google News -- and we will certainly be following up with more Indian languages in the future. On a personal note, this launch also marks the completion of a fun-filled and exciting first year for me at Google.

And now I'm off to tell my beloved family members and friends all the great news --or should I say Google News?

Can You Say Revival

The Widelands team put out a release candidate for their next release, Widelands build10, of their Settlers II inspired game. Check it out!



Egoboo



Now who remembers Egoboo? Or the continuation effort that fizzled out? You know, the cutesy 3D roguelike where your characters waddled around? Well, there's a new place to go for Egoboo development. Several individual efforts have been released and now those efforts are being combined. The most notable ones are Egoboo 2.2.4 and Egoboo++. Hopefully we will see a new release in very near future. :-)



Pingus, the Lemmings clone with penguins, which seemed to have died a death at version 0.6.0 - which was a promising release as well with a nice playable tutorial island - has seen development restart. The original developer, and general FLOSS game hero, grumbel has been working on porting Pingus to SDL away from Clanlib. Whether this work will culminate in a release any time soon is another matter, but it is always nice to see forward motion.



netPanzer



The community for netPanzer, the formerly-commercial-now-GPL RTS, seem to be attempting to revive interest in the game. A new community site and resource site have cropped up and activity is high. Maybe development will restart?



Another project that is threatening to revive itself is Transport Empire. I have been very vocal in my criticism on the tt-forums of the bureaucratic approach that has strangled any intended development. One of the developers has had enough too and announced a simple cut-the-crap code-first approach to make the game happen, because discussions and design documents and fine-detail-planning had drowned any previous attempts.



The exciting freeware RTS project 0 A.D., in development for over 3 years so far, has a newish gameplay video up on their site. Check it out, it looks so cool. I wish they would release a demo but patience is a virtue and this game will be a scorcher when it is eventually released. Still, the lengthy development process is frustrating some fans, to which one of the developers made this rather poignant response which is worth a read if you [as a player] want to understand what free/Free game developers go through.



I'm going to have to stop there before this becomes an essay.



Music tip:

Precioso & Libex - Xperimental Scratch

Wednesday, March 14, 2007

Taking steps to further improve our privacy practices



When you search on Google, we collect information about your search, such as the query itself, IP addresses and cookie details. Previously, we kept this data for as long as it was useful. Today we're pleased to report a change in our privacy policy: Unless we're legally required to retain log data for longer, we will anonymize our server logs after a limited period of time. When we implement this policy change in the coming months, we will continue to keep server log data (so that we can improve Google's services and protect them from security and other abuses)—but will make this data much more anonymous, so that it can no longer be identified with individual users, after 18-24 months.

Just as we continuously work to improve our products, we also work toward having the best privacy practices for our users. This includes designing privacy protections into our products (like Google Talk's “off the record” feature or Google Desktop’s “pause” and “lock search” controls). This also means providing clear, easy to understand privacy policies that help you make informed decisions about using our services.

After talking with leading privacy stakeholders in Europe and the U.S., we're pleased to be taking this important step toward protecting your privacy. By anonymizing our server logs after 18-24 months, we think we’re striking the right balance between two goals: continuing to improve Google’s services for you, while providing more transparency and certainty about our retention practices. In the future, it's possible that data retention laws will obligate us to retain logs for longer periods. Of course, you can always choose to have us retain this data for more personalized services like Search History. But that's up to you.

Our engineers are already busy working out the technical details, and we hope to implement this new data policy over the coming months (and within a year's time). We’ll communicate more as we work out these details, but for now, we wanted you to know that we’re working on this additional step to strengthen your privacy.

If you want to know more, read the log retention FAQ (PDF).

Update (April 2008:) After the explanation above concerning our decision to anonymize our server logs after 18-24 months, we subsequently decided on 18 months, which we explain here.

Talk on your Personalized Homepage



We created the Personalized Homepage to help you gather all the things you care about on Google and across the web in one place. And since one of the things we all care about is communicating with friends, today we're excited to unveil a new version of Google Talk for your Personalized Homepage. The Google Talk Gadget lets you see your contacts and chat with your friends right on your homepage, and you don't have to download anything to start chatting. We've also added a few new features to make your chats a bit more colorful, like the ability to view YouTube videos and Picasa Web Albums photos in your chats. And just like many other gadgets, you can also add the Google Talk Gadget to your own webpage or blog.

To see the Google Talk Gadget in action on the Google Personalized Homepage, check out this short video. You can also read more about it on the Google Talk Blog. Then go ahead and add it to your homepage.

Gaming Goodness... Sorta

I'll start with a couple of interesting freeware titles...



A while ago I came across (but forgot to mention) Hidden and Dangerous which has been released as abandonware by it's commercial developers Illusion Softworks. Linux users will need Wine but other than that it's another free gift to the gaming community.



Clonk



Another game to highlight is Clonk This freeware puzzle game seems full of potential. However I found the controls unintuitive and the tutorial rather unhelpful - I couldn't get past the second tutorial level! Still it was interesting and had a nice old school Amiga-ish feel to it. Again it's Windows only but should work with Wine.



I did a little article on IVAN the other day. It appears that IVAN development has stagnated but, no fear, the power of open source is here! The community created their own forum found at attnam.jconserv.net. There is an unofficial 0.60 version of IVAN as well as a fork called VLAD. Thanks to blogger user noIse for the tip on that one.



I had something else to rant about but I'll leave it until tomorrow just in case I have nothing else to talk about then. (It'll be a nice long rant!)



Music tip:

Moby - New York New York (Tocadisco NYPD Vocal)



Also it appears that the rss/atom feeds are only publishing old posts from Free Gamer. It should get fixed at some point before 2011. Thanks to Stefano Maffulli for pointing that out!

Tuesday, March 13, 2007

Google Code Jam Latin America 2007



On March 1, we celebrated the Latin American coding community by hosting the first-ever Google Code Jam Latin America competition. Registrations definitely exceeded expectations: more than 5,000 eager programmers from around the continent signed up. The Code Jam consists of two online rounds, in which participants compete to solve three coding problems more quickly and accurately than their competitors. Then we invited the top 50, who came from across the region (and included one woman!), to compete in the onsite finals at our engineering office in Belo Horizonte.

This year's grand prize went to Fábio Dias Moreira, a student at Pontifícia Universidade Católica do Rio de Janeiro. The winner of the 2004 Global Code Jam, Sergio Sancho of Buenos Aires, took second place. Here's a photo of me with Fábio just after he'd won.



This Code Jam also featured Google engineering presentations and information about our R&D activities in Latin America. We're delighted that so many of the finalists expressed their interest in joining Google. If you're interested yourself, visit our global jobs page.

World Cup action is upon us



If you're not into cricket, read no further. But if you are, you must know that everyone has an opinion on cricket and each point of view is unique. You sometimes choose to share your views with friends and family over a ‘dinner and watching the cricket match’ get-together ritual. Your uncle often interjects with his usual support for Shane Warne's superb bowling, even though Shane is now retired and not playing for Australia in this year’s World Cup.

Whatever your favourite mode of cricket expression might be, the Google cricket campaign in India allows you to join in the world cup excitement in more ways than one. Howzzat?

Talk cricket on Orkut
Cricket discussions that started in the elevator can spill over to the Orkut network. Especially this season, in association with us, cricket expert and former Indian cricket captain Krish Srikkanth has created his own community on Orkut to interact with cricket lovers, debate the latest happenings and just share cricket views.

Express yourself on a blog
Write your own views about cricket on Blogger, and then publish and share them with the world online. If you would rather read about cricket than write, Krish has also created his own blog on this year's World Cup action. Get to know him and his take on the games and his memories of his 1983 victory at close quarters. And if you've taken a fancy to blogging, submit your own blog this World Cup season to our cricket blogging contest for Indian audiences.

Get cricket scores & news
If work or school are getting in the way of your cricket enjoyment, keep up to date with match scores and World Cup cricket news by personalizing your Google homepage with the latest cricket gadgets. If you prefer, you can also get cricket scores, exciting images and cricket videos straight to your desktop with Google desktop cricket gadgets.

So if you're a cricket aficionado, join the World Cup fun with Google. And if you're not? More for the rest of us to enjoy!

Utilizing The Community

Before I get onto my main topic for today, I'll note that Kimboot 1.00 got released today. You swing a ball and chain around and bloodily annihilate stick men. Lots of violent fun without being too gross. :-)



I spoke to HellcatV today. For those who don't know, he's one of the original Vega Strike developers and pretty much the guy in charge of VS.



Vega Strike has not released an update for over 2 years. On the face of things that might be a sign of inactivity but that is the opposite of the truth. The community and developers have been continuously active and there is massive change between the last version (0.4.3) and the current version. I'm trying to push them to release an update.



"It's imperfect!" they lament. "It needs playtesting and bug fixing!" they decry. Commercial game companies have QA testers. Open source games have a community. Make a release, label it beta, and people will be happy to try it and report bugs. That's the nature of Free and Open Source Software.



I tried to talk HellcatV into labelling the next release 0.5.0beta instead of 0.4.4beta. There's been so much change in SVN and x.y.z is major.minor.bugfix and this is not a bugfix update. People are often far too conservative with version numbers (Torcs being another example). Let the version numbers reflect development activity! Not how perfect the game is. The utopia of a perfect 1.0 software release never, ever happens. It's better to aim at milestones and forget perfection as anything other than a distant goal. The only Free Software project I have seen pull off a decent versioning system with a lofty near-perfect 1.0 release goal is Inkscape and they keep it very, very simple - 0.x where x always increases 1 with every release - no point releases (well, ok, 0.x is a point release... but no 0.point.point releases) except for critical bug fixes. That works. The rest just make the software look less mature than it actually is and turn away fickle users and users are almost always fickle.



Perhaps I care about version numbers too much. :-)



Anyway... music tip:

Babylon Robot - Dop4m1n (Delicious & Errick mix)



By the way, almost all the music I (will) mention builds up. Don't listen for 5s then judge it, unless you want to miss out! ;-)

Monday, March 12, 2007

Places you never thought you would visit



Not long ago, after tending to official meetings in Yaounde, Cameroon, I had an opportunity to drive seven hours southwest of the capital to one of WWF’s project sites—the Campo-Ma'an National Park—which you can now visit on Google Earth.

Created in 2000, the Campo-Ma’an park is a nature lover’s paradise with 80 species of mammals, including endangered elephants, gorillas and chimpanzees, as well as at least 302 species of birds, 122 species of reptiles, more than 80 species of amphibians, 249 species of fish, and a high level of endemic plant life. However, it is the local people who make this area so special. The communities living near the park are keen to protect their natural resources, but also desperate for economic development. WWF is working in partnership with them to promote community-based nature tourism as one solution.

By opening Google Earth and selecting the new WWF layer under "Global Awareness," you too can visit this extraordinary place. Watch this and over 150 WWF projects across the world and connect with WWF’s global website.Track Campo Ma’an’s progress; it will take some time, but if we succeed in this project, both the local communities and the park will benefit.

A bird's eye view of mountaintop destruction with Google Earth

The first time I flew over southern West Virginia and saw mountaintop removal coal mining from the air, I knew that if everyone could see what I had seen—mountain after mountain blown up and then dumped into streams in the neighboring valleys—they would think twice about where their electricity came from the next time they flipped a light switch.

That's why we at Appalachian Voices, and our partner groups, created the National Memorial for the Mountains, using Google Earth to tell the stories of more than 470 mountains that have been lost, as the centerpiece of our website www.iLoveMountains.org. We never imagined that those stories would now be available to over 200 million people as part of the latest release of featured content in Google Earth.

Now it's your turn to fly over the region. I invite you to take a look at the mountaintop removal layer in the new featured content for Google Earth. Look for "Appalachian Mountaintop Removal" under the "Global Awareness" folder of the "Layers" sidebar. You can take the site tour of a mountaintop removal operation, explore the featured mountains and affected communities marked with blue flag buttons, and use the slider bar to see high resolution images of these mountains before and after mountaintop removal. To view all the locations of the over 470 mountains that have been destroyed, please visit the full featured version of the Memorial on www.iLoveMountains.org.

Thanks for visiting and helping us spread the word, and thanks to everyone at Google Earth who worked so hard to help us bring this important information to life.

Slow Weekend?

Well not much really to talk about. I get back online after the weekend to see nothing newsworthy so today I will just talk about a few FOSS things related to moi.



Although first, budding FOSS artists, check out this rather awesome animal print patterns pack that should boost your creative texturing efforts! It's CC share-a-like attribution licensed so basically no restrictions as long as you credit the creator. They are photoshop patterns :( but I'm sure there's a way to get them into el Gimp.



I imported FreeTrain CVS (from sourceforge.jp) into SVN (on sourceforge.net) and set up a basic website:

http://freetrain.sourceforge.net/



The next step is to get the thing compiling and have a dig around to see how deeply rooted all this Japanese stuff is, and to find somebody who actually knows Japanese. The game is written in C# and uses WinForms. However Mono recently got improved WinForms support so hopefully this will make FreeTrain run on Linux. :-) However that's the latest version of Mono and the Ubuntu Edgy version is the previous one... installing these things on Linux is a hassle and a half if something is not "officially" in a distro and probably why Linux adoption is as poor as it is. I guess I'll just have to take a gulp and get a little feisty.



If you fancy whipping together a few tracks into a compilation, I suggest you check out Mixxx. It's a great FOSS DJ application and cross platform.



That brings me to today's music tip, which is unbelievably good. I actually forgot where I was when listening to this the first time on my headphones and drifted into some kind of dream world:
Robbie Rivera - Floating Away (Deep Dish Dubfires Casaplex)



Is anybody checking out this music? Opinions are always welcome (as are suggestions).



Anyway, on a final note this is the 86th post to the Free Gamer blog. That's quite a lot - how time flies. Anyway I promise to completely overhaul this website before post #100 and, if I fail, I expect vitriol and abuse from disgruntled readers. ;-)



Seriously though, I need to move the list into a sortable table on it's own page because I just got fed up updating the nasty mess you see on the right. There's a bunch of games missing from it too. On top of that this theme sucks and there's no logo and generally too much crap on any 1 page. Anyway, enough that's ranting for now...

Friday, March 9, 2007

2nd Annual Google Test Automation Conference



For those who are interested in automated testing as a way to improve software quality, there's info on the Google Testing Blog about on our second annual conference on automated testing. It'll take place in New York in August; the deadline for submissions is April 6.

Another Populus Remake

cspop



I wanted to mention it yesterday but held off... check out this post in the happy penguin forums effectively announcing a 3D RTS inspired by populus! Currently there is only an SVN repo and no official website but it looks like it's full of potential. I used to have high hopes for FreePop, a 2D populus clone, but sadly development fizzled out. This game - working title "cspop" - looks like it's actually further along in development than FreePop and is a much more exciting project. Whilst it looks a bit sparse, the author states (with grammar corrections):



Note I have been concentrating more on the logic to start with, so the look is still a bit cheesy, but that will be looked on soon also. Logic is close to finished though.


Random thought: I wish somebody would revive Emilia Pinball. I did suggest it as a GotM candidate at one point, but it didn't happen. Maybe when I've sorted out the FreeTrain stuff (*eyes look wearily up*) I'll focus on that.



FreeTrain



Speaking of FreeTrain, I registered a SF project. I just need to import SVN then make it build in MonoDevelop or VS2005. I'm waiting on some Japanese speaking help though since my Japanese extends to, "Konichiwa." Er, konichiwa!



There's another update to the Ghouls and Ghosts Remake! I like that game, although I wish the author would incorporate Scale2x and make it not so tiny. All that squinting hurts my eyes. :'(



So, todays music tip... Why have I decided to start giving music tips?

1. I love electro, dirty electro music and it's often not well known

2. Open source games often don't have sound so, well, durrr

3. Something else for me to ramble about, with a tenuous FOSS game link



Onto the tip:

Mark Romboy - The Club (Early)

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