no, this is not the credits song for Valve's Portal. It is my TRIUMPHANT CRY OF RETURN!
I can hear "oh noes" ring out in the crowd, but yes folks, I am back. You see, for the last couple of months that I have been on hiatus, I have had the chance to catch up with university, and focus on things like studies (urk) and other such things. But all the whilst, I have been playing games as usual, and I've still had the itch to talk about it.
I even started a Twitter page to see if I could cure that itch with bite-size comments, but seriously, trying to talk about Batman: Arkham Asylum in 140 characters is no easy feat. Sigh.
So yes, I am back. Indefinitely with posts irregularly updated, but still nonetheless, better than nothing.
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So what have I been up to of late?
Since my disappearance off the face of this earth, I have played a lot of games, from Fuel, Call of Juarez, LEGO Batman, Wolfenstein, Secret of Monkey Island, Section 8, Resident Evil 5 and most recently Batman Arkham Asylum, Sacred 2, and also Tropico 3.
All I can say is that Batman: Arkham Asylum is a sweet, sweet game, and it is finally great to see a faithful comic-to-game adaptation that doesn't half-suck. In fact, it is probably the greatest superhero game I've ever played... ever.
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Wolfenstein is all shooty, and a lot less brainy that I'd expected a next-gen Wolfenstein to be, but it was entertaining. Kinda' like G.I. Joe the movie, unexpectedly fun but still the sort you'd leave your brain at the door for.
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As much of Tropico 3 I've played so far, it's pretty entertaining, but I noticed that the game's limitations start to show after 3 hours or so. Campaign mode is fine with all the objectives giving you a direction, but the sandbox mode is over once you've built everything and can manage your population pretty simply. Oh well, let's see how it goes.
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Finally, let me just say Resident Evil 5 sucks. So bad it hurts. Capcom just shot itself in the face with this 'un.
I am also working on a research paper for university which is based on looking at what factors make Left 4 Dead a significantly successful game in this day and age. I'll be arguing about things like its cooperative component, the familiarity to the B-horror genre, amongst other things. I'll be updating you folks on my findings later on.
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Finally, a reason to get back into Left 4 Dead! The DLC Crash Course will be released tomorrow. A multiplayer-focused map, although it can be played through cooperative, which I shall be doing so with friends soon!
I have to say, it's great to be back.
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