Also on:Xbox, Linux
Genre: First-Person Shooter
Publisher: 2K Games
Developer: Croteam
GAME INFOGenre: First-Person Shooter
Publisher: 2K Games
Developer: Croteam
Serious Sam II (or Serious Sam 2) is a science fiction first-person shooter video game released for the PC and Xbox.It was designed and developed by Croteam.
Serious Sam II's gameplay consists almost entirely of the player attempting to defeat hundreds of enemies at a time, and thus is relatively simple. More complicated gameplay mechanics that are often found in other games, such as jumping puzzles, are rare, and when encountered they are fairly simple, usually requiring the player to locate objects in order to unlock doors or advance to the next level. While Serious Sam for Xbox introduced a "lives system" to the series, the game was the first PC game in the series to implement this.The player begins with a certain number of lives that represent the number of times the player is allowed to lose all of his health and re-spawn immediately from the last saved checkpoint.
FEATURES
The game's story establishes the reasons and methods for how the player travels from chapter to chapter. This is a significant change from the previous games in the series in which the story existed merely to transport the player from place to place in order to kill as many enemies as possible in the process, with the plot consisting merely of messages that the player could disregard without consequence. Serious Sam II features the storyline more prominently, but still maintains the focus on killing as many enemies as possible.
The game is also different from the original two encounters and spin-offs that it abandons time-traveling scenario and instead of ancient civilizations it features visiting different, often funny-looking planets.
The story is developed through the use of cut scenes, which are interspersed throughout the game, especially at the beginning and end of each planet
There are even bosses in the game.Similar to the friendly NPCs, the bosses also correspond to different in-game settings, and vary from "Kwongo" the giant gorilla, a parody of King Kong, to "Cecil the Dragon," a massive fire breathing dragon.
Beside featuring nearly 42 types of enemies, the player will meet non-player characters throughout the game. There are five different groups of NPCs in the game: The Sirians, the Simbas, Zixies, Chi Che, and Elvians, each native to their respective planet. The different groups of NPCs help the player throughout the different settings of the game, with each group of NPC corresponding to a different setting in the game.
SYSTEM REQUIREMENTS1.5 GHz Athlon or Pentium M or 2 GHz Pentium 4 CPU, 256 MB of RAM, 3D graphics card, DirectX 8.0 and Internet connection (for online playing)
MEGAUPLOAD LINKS
2.49 GB
RAPIDSHARE LINKS
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