Uncharted 2: Among Thieves was the biggest video game of 2009. It sold more than 3.5 million copies worldwide, was identified by Metacritic as the most critically acclaimed game of the year, racked up more than 50 Game of the Year awards and set a new bar for artistry and storytelling in a video game. I spent more Saturday nights than I care to admit playing this game, so I was pretty excited when I found out that Robh Ruppel, Art Director at Naughty Dog Studios, used Google SketchUp to help design the game’s look and feel.
We sat down with Robh to hear how he used SketchUp to visualize Uncharted 2’s environments.
To hear more of our conversation with Robh and see some of his work, check out the Google SketchUp blog.
Thursday, February 17, 2011
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